
Rockstar had released “Red Dead Redemption” in May 2010, and by February 2011, Activision cancelled the game (that was supposedly playable from start to finish), saying that it would need to be a massive success if they were to pump more time and money into it. The quality drop in the second game led to fears about the “True Crime: Hong Kong” game being a disaster, in addition to an escalating budget and development delays. And “True Crime: NY” was vastly outclassed by “GTA: San Andreas” that released the year prior in October, 2004. Unfortunately, “True Crime: LA” couldn’t escape the shadow of “GTAIII” that was released in October 2001, and “GTA: Vice City” in October 2002. with many thinking it had been rushed out, and an average of about 60 on consoles. “True Crime: NY” released two years later, in November 2005. “True Crime: LA” was released in November 2003 to decent sales and an average of about 77 on consoles. The more crime you solved peacefully, an area would eventually become crime free, while the more you acted as a rogue cop, the city would rise up against you and gangs would target you more. You could also take cover, pick up weapons that NPCs dropped, and earned points for solving crimes and completing missions, and lose points for shooting civilians, shooting criminals in the head, failing to identify yourself as an officer before firing, extort businesses, selling evidence to pawn shops, etc. If you shot them while the cursor was green, it would neutralize them non-lethally, while a red cursor would be fatal.


Like whether you arrested a suspect or shot them in the back as they ran, etc. They also introduced a sort of bad cop/good cop system in the first two games, that piled up points for utilizing correct procedure or breaking it.

The soundtrack's headliner was Redman, who was recording an original song for the game, and would also be an unlocakble character with his own minigame, much as Snoop Dogg had in Streets of LA. The protagonist, Marcus Reed, was voiced by Avery Waddell. The cast included Laurence Fishburne, Mickey Rourke, Christopher Walken, Mariska Hargitay, Esai Morales, and Traci Lords. “TC:NY” expanded on the first game, adding a continuous day/night cycle, the ability to travel in taxis and subways, and even allowing you to enter some buildings that weren’t related to main story missions. and Snoop Dogg was an unlockable character. Pounder, James Hong, Mako, Ron Perlman, Keone Young, Michelle Rodriguez and Michael Madsen. “TC:LA” had a ridiculously good cast for a video game - Russell Wong as protagonist Nick Kang and Gary Oldman as the game's main villain, in addition to Christopher Walken, C. I remember liking the “True Crime” series.

Damn shame, because the end result was so good, and widely considered somewhat of a cult classic (even though it actually performed pretty well, Square-Enix just had massively unrealistic sales expectations). Square-Enix saw “Sleeping Dogs” as a failure, and United Front crumbled. But it’s highly unlikely that another “True Crime” will happen either - they let the trademark lapse in 2014. They cancelled the game in 2011, with Square-Enix picking up the rights several months later, and releasing it as the unrelated “Sleeping Dogs” game we all know and love. Pretty unlikely that we’ll ever get another “Sleeping Dogs”, but there’s a minuscule chance that there might be another “True Crime” (the game that Sleeping Dogs started out as - there was “True Crime: Streets of LA” in 2003 and “True Crime: New York” in 2005).Īctivision published that series, and hired United Front to work on a game set in Hong Kong in 2007, which became “True Crime: Hong Kong” by 2009.
